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Gameplay Skin Exploration — Smolder Sugar Rush (League of Legends)

This Sugar Rush Smolder concept was created in the style of League of Legends skins, with a focus on clear shapes, strong readability, and a fun candy-themed identity.
I wanted to explore a lighter, playful theme and see how far I could push Smolder’s proportions into something more stylized without losing his recognizable silhouette. Working on this project gave me the chance to practice a full character concept workflow: early silhouettes, design variations, color tests, material passes, a final A-pose, and a full turnaround sheet.
The biggest challenge was balancing the dessert theme with Smolder’s dragon personality. I experimented with different dessert elements: waffle wings, icing textures, candy swirls-until the design felt sweet, readable, and not overloaded.
My favorite part was developing the materials: glossy candy glaze, soft whipped cream, crunchy waffle patterns, and bright pastel sprinkles. These textures gave the skin a clear identity while keeping it fun and consistent with the Sugar Rush line.
Overall, this project helped me improve my ability to design around a theme, control the visual language, and keep the concept unified across every stage. I learned a lot, and I’m happy with how the final result came together.
Unofficial fan concept created for portfolio purposes.
All characters and IP belong to Riot Games.

Early shape exploration for Sugar Rush Smolder, testing three dessert-themed silhouettes: Lollipop, Cream, and Waffle versions.

Early shape exploration for Sugar Rush Smolder, testing three dessert-themed silhouettes: Lollipop, Cream, and Waffle versions.

Additional style directions exploring alternative reads—color language, silhouette clarity, and playful candy motifs.

Additional style directions exploring alternative reads—color language, silhouette clarity, and playful candy motifs.

Five color palettes exploring different dessert identities: Berry Frost, Blueberry Whip, Strawberry Cream, Sugar Plum, and Mint Crisp.

Five color palettes exploring different dessert identities: Berry Frost, Blueberry Whip, Strawberry Cream, Sugar Plum, and Mint Crisp.

Material pass focusing on icing glaze, waffle texture, sprinkles, and pastel candy palette for in-game readability.

Material pass focusing on icing glaze, waffle texture, sprinkles, and pastel candy palette for in-game readability.

Final turnaround showing front/back views, material call-outs, and accessory details for Sugar Rush Smolder.

Final turnaround showing front/back views, material call-outs, and accessory details for Sugar Rush Smolder.

Gameplay readability test inside Summoner’s Rift. Mood, contrast, and silhouette preserved in a darker palette.

Gameplay readability test inside Summoner’s Rift. Mood, contrast, and silhouette preserved in a darker palette.

Short story vignette expanding the Sugar Rush theme and character flavor.

Short story vignette expanding the Sugar Rush theme and character flavor.